January 31-2020
Sumo Video Games Pvt. Ltd.

Established in 2007, Sumo Video Games is one of India’s leading video game developers. Located in Pune, we work hand in hand with Sumo Digital’s UK studios to build ground-breaking games and content for some of the world’s biggest publishers including Microsoft, Sony, Apple and Sega.

It’s an exciting time to be a part of Sumo, winners of the Develop:Star Awards 2019 Best Studio; big things are on the horizon and we want you to be part of our continued journey. Join us!

Company Link:For more insights, you may please visit our website – http://www.sumo-digital.com/

Job Location: Pune

SENIOR UI TECHNICAL ARTIST (Experience – 5+ Years)

Within this role you will:
  • Work with the lead artist and programmers to implement, structure and maintain the games front-end and user interfaces.
  • Help develop scripts, maintain data structures, structure string tables and asset libraries to maximize production support and project infrastructure.
  • Profile and optimize the user-interface to help improve performance
  • Create animations and FX for use in the games UI.
  • Solve problems effectively and creatively with an ability to scale quality when time or deadlines require it.
  • Collaborate closely with UX and UI team members to iterate and consider the gameplay implications of the design and the overall player experience.
  • Supporting integration with continuous testing on a broad range of devices and cases to ensure the UI remains responsive and intuitive to use.
  • Put yourself in the driving seat to tackle and solve problem from the players perspective.
  • Always driving quality work.
We need you to have:
  • A background in Games, App or Web Development is highly recommended.
  • Knowledge of Unity game engine.
  • Fastidious attention to detail in order to push the visual and technical barriers further.
  • Basic understanding of 3D and 2D packages highly advantageous.
  • Illustration skills to help develop UI assets when required.
  • High degree in confidence in layout theory using anchor points, slicing and scaling, aspect ratios, layering and data driven design.
  • Knowledge in node-based logic systems such as Shadergraphs, Kismet / Blueprints.
  • ‘Can do’ attitude with confidence in your ability to work to a design spec / brief whilst able to use your own intuition to fill in gaps.
  • An open approach to collaboration and feedback from others.
  • Excellent communication skills.

SENIOR UI ARTIST (Experience – 5+ Years)

Within this role you will:
  • Work with the lead artist to develop, explore and style the games user interface and develop icons, buttons, frames and panels etc.
  • Create user interface concepts and motion graphics to demonstrate transitions and interactions as well as execute them within the game engine.
  • Explore and assemble visual material to define and improve the visual style of the game.
  • Solve problems effectively and creatively with an ability to scale quality when time or deadlines require it.
  • Collaborate closely with UX designer to iterate and consider the gameplay implications of the design and the overall player experience.
  • Detach yourself from personal tastes to approach and problem solve from the players perspective.
  • Always thinking about how we can be better.
We need you to have:
  • Diverse UI style portfolio from casual friendly games through to mature titles. (Experience in the Adobe graphics suite essential)
  • Great illustration skills to develop the UI from freehand sketch to accurate vectors.
  • Clear consideration of color theory, shape, scale, form, silhouette.
  • Basic understanding of 3D packages and using them as part of a concept workflow.
  • Can do attitude with confidence in your ability to work to a design spec / brief whilst able to use your own intuition to fill in the gaps.
  • Fastidious attention to detail in order to push the visual and technical barriers further.
  • Knowledge of game engine UI systems such as UGUI as bonus.
  • An open approach to collaboration and feedback from others.
  • Excellent communication skills never afraid to ask questions.

SENIOR VFX ARTIST (Experience – 5+ Years)

We are expanding our core team and looking out for experienced VFX Artists to join our highly skilled team in Sumo Pune. To qualify for this role, you must be passionate about all aspects of VFX design and implementation, with an exceptional ability to create, out of the box dazzling visual effects that can create a fully immersive experience for our players. You should have an excellent eye for detail with a creative flair and stylistic versatility along with the ability to effectively communicate and collaborate on artistic and technical aspects with all the other disciplines involved in developing the game.

We need you to have:
  • Work on the complete VFX pipeline from concept design to final polished result in the game
  • Excellent knowledge to combine aesthetics and physics to create VFX
  • Collaborate with designers, artists and coders to design and implement VFX
  • Ensure that your design fits well into the VFX budget set for the game
  • Comply with technical challenges to achieve the best performance for VFX in the game
  • Create technical documentation and prototypes for your VFX design
  • Be on par with current and emerging visual effects trends and technology
  • Minimum 3 years of production experience working on AAA games or film
  • Experience in Unreal 4 would be an advantage

SENIOR GAME PROGRAMMER (C++) (Experience – 5+ Years)

We are looking for experienced Senior Game Programmers (C++) to join the Sumo Video Games team to contribute to the development of existing console and Windows-based projects. This is an opportunity for a senior programmer to hold an impactful role in the development and growth of our programming team in Pune.

As a Senior Game Programmer, you will:
  • Understand and direct the work of the coding team.
  • Mentor the code team and lead by example.
  • Liaise with the team and production to achieve the highest possible quality product.
  • Work with project managers and other development leads to define and complete programming tasks.
  • Write high-quality source code.
  • Ensure the game is compliant with manufacturers’ guidelines for the relevant platforms.
  • Maintain the stability of the development environment for the entire development team.
We need you to have:
  • Proficiency in C/C++, with proven commercial experience.
  • At least 5 years’ experience working in the console game industry, having worked on a minimum of 2 shipped games and 1 large scale games project.
  • Excellent debugging skills.
  • Practical experience with 3D math.
  • Experience with asset pipelines, dealing with large scale data sets.
We also need you to:
  • Be able to communicate effectively within a large group/multi-project environment.
  • Think critically and apply analytical skills in resolving complex issues.
  • Have high personal standards as demonstrated in quality and pride of work.
  • Create complex systems from start to finish.
  • Quickly master tools and development processes.
  • Take direction and criticism.
  • Meet deadlines designated for team projects.
  • High standards of professionalism and to function well within a team.
  • Mentor less-experienced programmers.
  • Be self-motivated.

SENIOR CONCEPT ARTIST (Experience – 5+ Years)

Within this role you will:
  • This position is purely hands-on creation of concept pieces to drive the direction of a project and help communicate the Project Art Director’s stylistic vision throughout the team.
  • Responsible for creating new ideas whilst maintaining the artistic vision of the Project Art Director.
  • Maintaining quality and consistency with the other members of the concept team.
We need you to have:
  • Able to work in multiple artistic styles.
  • High levels of aesthetic ability, judgement and eye for detail.
  • Excellent composition, lighting and color theory skills and appreciation.
  • Excellent communication skills.
  • Self-initiating, confident approach to their work;
  • Keen understanding of cultural influences beyond games; movies, books, TV, comics etc.
  • Ideas generation and iteration.
  • High quality illustrative pieces.
  • Demonstrable talent across all concept disciplines, figurative, environment and object work.
    We’d also ideally like you to have (although it’s not a deal breaker):
  • Shipped at least one AAA title.
  • 3D modelling and rendering.
  • Experience working in film, TV, publishing

SENIOR LIGHTING ARTIST (EXPERIENCE – 5+ Years)

We are expanding our core team and looking out for experienced Lighting Artists to join our highly skilled team in Sumo Pune. In this role you will be responsible to design and implement lighting for environments across our wide gamut of high-end AAA games.

We need you to have:
  • Excellent knowledge of lighting and color theory
  • Strong abilities in real time rendering and post FX
  • Experience in designing and implementing level lighting and post FX in real-time engines
  • Good knowledge of physical shaders and their interaction with lighting and post FX
  • Minimum 3 years of production experience working on AAA games or film
  • Experience in Unreal 4 would be an advantage

All applications should be sent to rsarangi@sumo-digital.com or sumo-recruitment-pune@sumo-digital.com